CHANGELOG FSXWX
#1
1.6.3
- wx data download bug fixed

1.6.2
- technical adjustments due to new server (storage and processing of weather data)
- NOTE: all older version will not be able to fetch WX data any more!

=================

1.6.1
- reintroduction of the last-user-input-detection for mouse inputs to prevent injections during user interactions
- minor bug fixes

1.6.0
- added auto connect feature
- added sim time feature
- use of newer FSUIPCClient DLL (no functional change)

1.5.7
- slight increase of default visibility in P3D

1.5.6
- some more cloud depiction adapations for P3D, mainly to prevent those ugly 'popcorn clouds' in P3D and to improve performance

1.5.5
- manual sim detection added (FSX/P3D/P3D with volumetric fog) because it is less error-prone than the previous automatic detection
- minor weather depiction optimizations for P3D

1.5.4
- disabled the last-user-input-detection (which was designed to prevent disruptive weather injections during user interactions) because it could block weather injections indefinitely

1.5.3
- another FSX vs P3D detection bug fixed in case the Flightsim Estonia Migration Tool is installed

1.5.2
- P3Dv2/v3 detection bug fixed that led to false visibilities
- NOTE: Finally, I ultimately switched to P3Dv3, so FSXWX will probably get some overhaul soon to better match P3D's graphics.

1.5.1
- P3Dv3 detection and compatibility added

1.5.0
- minor Ezdok disabling feature tweaks
- weather adjustments specifically for P3Dv2, especially with volumetric fog enabled
- NOTE: the adjustmens for P3D are likely to be further optimized in future versions because I don't have much experience with P3D yet

1.4.6
- reduced probability for cirrus clouds in CAVOK conditions
- EZdok disable during injection feature (see manual forum section)
- settings are now saved in registry
- some code refactoring

1.4.5
- further data transfer reduction by preventing identical file downloads

1.4.4
- data access changed to compressed file format to reduce server loads and download times
- NOTE: former versions will stop working soon

1.4.3
- adaption to the cumulus depiction according to specific weather conditions
- NOTE: please read the new instruction about the usage of modified cirrus clouds textures

1.4.2
- some more really minor tweaks to weather transitions

1.4.1
- tweaked weather transitions adapted to GFS/GRIB data

1.4.0
- weather grid increased to completely cover the north pole and regions far north, e.g. ENSB
- GFS data implementation
- more sophicated reinjection of OVC conditions to subjectively minimize the injection process even further
- fixed: error that could crash the application if download failed
- removed route pre-injection possibility
- high cirrus clouds depiction adapted

1.3.13
- adaptations to the user interface
- minor depiction enhancements
- NOTE: please read the new instruction about the ThermalDescription.xml

1.3.12
- reworked cloud depiction
- NOTE: please read the redefined instructions about the CLOUD_COVERAGE_DENSITY

1.3.11
- reworked thunderstorm depiction

1.3.10
- minor changes to theĀ  're-inject ovc conditions' option

1.3.9
- visibility calculations now also consider humidity for more variations
- vanity check for too high temperatures aloft due to erroneous original data

1.3.8
- DWC gusts enhancements

1.3.7
- minor optimizations

1.3.6
- some small bugfixes and adjustments

1.3.5
- better transition of visibilities with route entered
- additional harmonization of differing METAR reports
- wx station route check corrected for long haul flights (previously not found if too far away)
- METAR check added

1.3.4
- improved high cirrus and very high cirrus clouds
- option 're-inject ovc conditions' enhanced

1.3.3
- some small improvements

1.3.2
- more natural wind direction & speed fluctuation
- reworked DWC logic
- VRB wind conditions implemented

1.3.1
- weather transition smoothness tuned

1.3.0
- live wind updates on-the-go (direction, speed, gusts, variance) thanks to complete new decoupling of DWC from other weather injection processes - i.e. you always experience the latest wind data
- FSXWX now closes when FSX exits

1.2.3
- various minor improvements

1.2.2
- fixed: serious bug that could lead to rotating winds aloft

1.2.1
- tweaked gust parameters
- bug fixed that could cause an app crash

1.2.0
- custom wind turbulence, variance, gusts and random weather effects
- improved weather accuracy, especially for route inputs
- no FSX crash any more when FSXWX is closed (and the other way round)
- missing true winds aloft for historic weather fixed

1.1.0
- unique new wind control via FSUIPC offsets
- custom-made wind smoothing algorithm within weather grid
- weather updates on-the-go during flight
- various small fixes

1.0.2
- better transition between surface winds and true winds aloft

1.0.1
- surface wind layer height adjusted
- turbulence values adjusted
- route now accepts ADEP only

1.0
- release
Regards
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